Sunday, August 14, 2016

Gen Con 2016

I was at Gen Con for the third time this year, for 2 days.

As always, there were lots of costumes.


It’s the year of Pokeman Go.  Here Rob and a pirate are trying to catch one.

I'm always amazed by the outrageous magic cards there. Here’s one going for $11,000 at the CoolStuffInc booth.

If I'm around the house on a Saturday, a lot of times I'll have the Dice Tower or Matt Chat on YouTube. Here’s the Dice Tower’s Zee Garcia (left) and Sam Healey (right) in the exhibit hall. (Sorry, I still need to figure out who the middle guy is.)

Most of my time there this year was playing D&D with Rob, Karen, Buck, and Lou. Here are some vikings playing Saturday morning.

The high point was the last game on Sunday morning, “HILL 1-S Onslaught,” in which the characters fight a super legendary Blob of Death that’s taken over the center of Hillsfar. In this session there was a kind of uber-DM who coordinated the action across all the tables and announced the collective progress from the center of the room.

The table captains meeting with the uber DM to report the parties’ progress.

The uber DM telling the room that our table’s wizard polymorphed the poison spores into a rain of flaming squirrels.

Downtown Indianapolis from the hotel room.

Friday, July 01, 2016

Apple II, Wizardry

I mentioned in an earlier post that the Atari 2600, the Apple II, and TI-99/4A are what got me into computers in the 80’s. Of those three, the Apple II had the biggest impact by far, and I did most of my programming on the Apple II until switching to an Atari 520ST in 1986 or so. Over the last few years I’ve had a couple of Apple II’s in my closet waiting for me to clear my schedule, and I’ve been able to dust them off in the last few weeks and fire up the original Wizardry, which I never played in the day.

I think it’s safe to say the Apple II was the granddaddy of the home computer era, the late 70’s and 80’s, before the personal computer market narrowed to Windows PC’s and the Macintosh. Apple launched the Apple II as its first product in 1977 and manufactured them until the IIe ceased production in 1993, long after they were technically obsolete. In contrast to the Commodore 64, the other monster seller of the time, the Apple II was pervasive in schools, which was a major reason for its dominance.

My first picture shows the Apple IIe, while the second shows the IIc, on loan from a friend. The IIe used a 6502 processor running at 1 MHz and had 64 KB of RAM. The IIc used a 65C02, again running at 1 MHz, and had 128 KB of RAM. They featured a 40x24 text mode, a 40x48 Lo-Res graphics mode with 16 colors, and a 280x192 Hi-Res graphics mode with 6 colors. They included a BASIC interpreter in ROM, which was used for both programming and as the machine’s command line interface.


By modern standards the IIe feels overly solid or even MIL-SPEC, and I overheard my cleaning person moan as she lifted it off the floor, surprised by the weight. The keyboard is super solid, and I’m not surprised that it still works perfectly after 25 years or more. The Apple II disk drive makes characteristic grinding and shuddering noises that sound dangerously broken until you get used to them.

The original Wizardry, “Proving Grounds of the Mad Overlord,” was developed by Andrew Greenberg and Robert Woodhead and was one of the most popular games on the Apple II and other machines.  As far as I can tell it’s the first great computer RPG, and in his interview with Matt Barton, Woodhead explains how he derived the game and its unforgiving difficulty from pen and paper Dungeons and Dragons rather than a previous computer game.

I got my copy from EBay. The box included a receipt showing that it was originally purchased in Lafayette, Indiana in 1983. :)

Here’s the splash screen. It alternates with a message warning you to “PREPARE YOURSELF FOR THE ULTIMATE IN FANTASY GAMES.”

Wizardry saves the player’s progress on the game disk, so when I loaded the game I was treated to a time capsule of the original owner’s characters. I found some of the expected Tolkien names like GANDALF, BILBO, and THORIN, but also a few other 80s-fantasy-nerd-approved names like ALANON and COVENANT. Given the original owner’s time and town, I imagine "FRIDGE" must be the Chicago Bears' Refrigerator, William Perry.

At a high level, the game is similar to many other CRPG’s: your 6 adventurers fight their way through 10 levels of an underground maze to retake an amulet from the evil wizard Werdna.

My screenshots show a typical exploration screen, which shows the maze in 3D, and a typical monster encounter screen, which shows a simple graphic representing the monsters. Both screenshots show my 6-member party at the bottom.


Each maze level consists of 20x20 squares. Unlike Tunnels of Doom, which came out for the TI just a year later, there’s no automapping, so you have to map the levels yourself on graph paper and keep track of the party’s position and facing carefully. (Actually, the maze is hardcoded rather than randomly generated, so accurate maps are available online, and I’ve relied on a mix of my own maps and online maps.) The picture is a scan of my own map of the first maze level, annotated with some of my positions at different times and places where I found keys.

Despite the boilerplate plot, the game has a lot of character and is *unforgivingly difficult*. In the Matt Barton interview, Woodhead comments on the difficulty, saying "...I know that back in the old days, gamers were real gamers, and they weren’t pussies like the kids are today."

For instance, the game is designed to prevent you from restoring from a previous save point if your party is killed, so you have to be overly conservative in levelling your characters before tackling each new challenge. The layout of the maze levels and traps can be dense like a Bach concerto, far exceeding what I expected from an early 80’s game.

At the rough halfway point of the game, the party has a harrowing fight in a "Monster Allocation Center" on level 4, which earns them a blue ribbon that allows easy elevator access to any floor in the maze. With the blue ribbon in hand, the game appears to be a matter of levelling and arming yourself with special items from the maze until you’re prepared to tackle Werdna.

I haven’t finished the game yet but I’ve made good progress. Most of my characters have reached level 11, and I’ve beaten the Monster Allocation Center and claimed the blue ribbon. Priests and mages start to get their highest level spells at level 13, and I imagine they’ll randomly gain them all by level 14 or 15. So, I still have some leveling to go before seeking out Werdna.

Here are a few screenshots documenting my fight in the Monster Allocation Center, which is protected by a fixed (non-randomized) party including fighters, mages, high priests, and a “high ninja.” At this level, mages have multiple nuclear options. So for either side, the key is for your mages to avoid being silenced by the opposing priests and then kill the opposing mages ASAP. In the event, my priest RACKHAM was luckily able to silence the opposing priests, preventing them from silencing my mages BARDOLPH and GLENDOWER, and BARDOLPH then killed the opposing mages and fighters in the first round. My fighters BLACKMOOR and GUILDER also killed the ninja in the first round, but the silenced priests survived into the second round.



The opposing mages did do alarming damage in their half round of life, which you can see in the second screenshot, so things easily could have gone the other way. :)

Sunday, June 26, 2016

Brewers @ Giants, Brewers @ A's

The Brewers played the Giants in San Francisco and the A’s in Oakland one week apart, so I went to see them. I haven’t been to a game since the 80s, and I was surprised how meditative it was.

The Giants play at AT&T Park on the east side of San Francisco, on the bay. The park is pretty. The Giants have won 3 World Series since 2010, and they beat the Brewers 3-2.




The A's (and the Raiders) play at Oakland Coliseum, which is right next to the Golden State Warriors' arena. The Brewers hit two home runs and won 4-2...my second pictures shows Scooter Gennett rounding the bases after his.



Saturday, June 04, 2016

San Antonio

My old friend James and I were tourists in San Antonio over the Memorial Day weekend. Had a lot of fun - saw the Alamo, the Spanish missions, the U.S.S. Lexington in Corpus Christi, and the pacific war museum in Fredericksburg. James and I also took a road trip to see Prairie du Chien, WI a few years ago, in 2012.

The key site in San Antonio is the Alamo, where Texan (American and Mexican I think) rebels were killed resisting the Mexican general Santa Anna in 1836. My picture shows the two remaining original buildings, the church in the center and the long barracks on the left.



San Fernando Cathedral is about a half mile away. When the Alamo defenders declined the honorable surrender that Santa Anna offered, he flew a red flag from the cathedral signifying "no mercy." I was surprised by how pretty the cathedral was. The remains of some Alamo defenders, including Davy Crockett, are inside.


Four Spanish missions from the 1700's, Mission Concepcion, Mission San Jose, Mission San Juan, and Mission Espada, are nearby. Although maintained by the National Park Service, they still include active Catholic churches. We saw wedding at San Jose and Espada. My pictures show the wedding at Espada and the inside of the church at San Juan.


We also took a side trip to Corpus Christi to see the WWII aircraft carrier U.S.S. Lexington, which is now a museum. Lexington participated at the Battle of the Philippine Sea, which "nearly knocked Japanese naval aviation out of the war," and the Battle of Leyte Gulf, "possibly the largest naval battle in history" and "the climactic American naval victory over Japan." If you look close in the first picture, you can see a rising sun on the island (tower) where a kamikaze struck the ship in November, 1944.


We also visited the Pacific war museum in Fredericksburg, which had an overwhelming amount of material. My pictures show a war bonds poster with the autographs of the Iwo Jima flag raisers (including Appletonion John Bradley) and the "Scoreboard from the superstructure of USS Hugh W. Hadley documenting that the destroyer had vanquished 25 Japanese airplanes."


Thursday, June 02, 2016

Appleton and Milwaukee, Wisconsin

I was in my hometown, Appleton, Wisconsin, for five weeks of vacation and refresh time in March and April.

Appleton is a smallish town of 70,000, but it’s part of a larger constellation of towns on the Fox River, the Fox Cities, that stretches up to Green Bay and includes about 370,000 people. Although Appleton isn't well known, a few famous folks hail from there: magician / escape artist Harry Houdini, author Edna Ferber, Iwo Jima flag raiser John Bradley, actor Willem Dafoe, and (more infamously) red-baiter Joseph McCarthy.

Paper is the biggest industry there, originally drawn by the river’s anomalously strong current, and employs about 50,000 people. The first “Edison hydroelectric central station,” the Vulcan Street Plant, was also built on the river in Appleton in 1882.

Lawrence University, a small liberal arts college and conservatory, is at Appleton's center, where the main drag (College Avenue) meets the river.


The Castle local history museum is across the street. The conspicuous building was originally a Freemason temple.

Other great quirky buildings on College Avenue.


Harry Houdini lived in Appleton from ages 4 to 13, and appears to have said that the "greatest escape I ever made was when I left Appleton, Wisconsin." His father Mayer was the rabbi at the Zion Reform Jewish Congregation, whose building still stands and is now home to Wahl Organ Builders.

In 1836, Native Americans ceded about 1/10th of modern Wisconsin to the United States in the Treaty of the Cedars. The site of the meeting is on the Fox on the edge of Appleton.

I read somewhere that Wisconsin is the state that drinks the most Mountain Dew...seems to be confirmed.

I also visited Marquette University in Milwaukee with my friends James and John, to see a showing of the university’s original Tolkien manuscripts.

The St. Joan of Arc Chapel is a 15th century chapel that was moved from France to New York to Marquette (in the 1960s). It still includes the tomb of a medieval French knight, "Chevalier de Sautereau, a former Chatelain of Chasse."

Also got to visit the Milwaukee Public Museum with my sister and her family.


Somewhere between Milwaukee and Appleton.

Update 2016.07.10: Appleton Historical Society group on Facebook had a posting saying that the building has the horse head because it was originally built for a harness shop owned by Gerhardt and Thomas Kamps, and was designed by the same architect who designed the Temple Zion building (the Wahl Organ Builders building above). Similarly, the lions on the adjacent building are there because that was the Post newspaper building and the lions represented the "roar of truth."